Preceding unsigned comment added by 75.62.237.255 ( talk) 03:09, 16 September 2008 (UTC) External Link The UV coordinate system may be extended to a 3D system (UVW) with the third coordinate indicating a distance normal to the UV plane. This process is easy for a simple rectangular 3D object, but more difficult for more organic objects. The process of mapping the 2D image to a 3D object is called UV mapping. It is used, for example, to map the coordinates of a 2D image such as a picture of bricks to the 3D object of a building. UV is a two dimensional coordinate system which is projected onto the surface of a three dimensional object. If you really want to remember it by acronym, try "ultra-violet" or something. R39525 ( talk) 15:23, 10 June 2008 (UTC) I don't think that UV is an acronym - just like XYZW or STRP/STQP (OpenGL texture coordinates) - they are just letters that are used. Knowing the words an acronym is made from makes it much easier, at least for me, to remember it. I've scoured the Internet for a definition and found many references but no definition. 27 Version number is missing in InfoboxĬan someone add a definition of the acronym UV, please.16 Is that a tutorial section in this article?.15 more details about Character Studio and its file formats plz.12 The image at the top right of the article.9 List of films made with Autodesk 3ds Max.
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